In the past week, Electronic Arts and the developers of EA motifs announced the ongoing work on the remake of "Dead Space" also officially.
In conversation with the colleagues of IGN, the makers of EA motifs went a bit closer to the persecuted plans and let in person of Creative-Director Roman Campos-Oriola announced that the new edition should be addressed as a larger target group than with the original The year 2008. In order to achieve this goal, optional options will hold to an accessible player experience.
players are to be offered different options
"Something that is very important to us, what did not exist twelve years ago ... are all these options or different ways to play the game as they want. All these elements of accessibility will definitely be something important to us to open the Dead Space experience for a broader group of people who could not necessarily have the opportunity or could play the game when it came out, "Campos-Oriola outlined .
on the subject : Dead Space Remake: Target group and the partition mechanics are to be expanded
In recent months, various developers set appropriate options. For example, "Ratchet & Clank: Rift Apart" or the upcoming Action Platformer "Psychonauts 2" were provided with various options with which the players could customize the difficulty level.
The remake of "Dead Space" is located for the PC, the PlayStation 5 and the Xbox Series X / S in development. A release date received the new edition so far not donated.
Source: Gamingbolt
Further news about Dead Space.
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