Were you happy to play Diablo 2: Resurrected at Ultrawide Real (21: 9)? Then be prepared for disappointment. There will be no real support because the game can not handle it. Blizzard explained the problem. What does Blizzard say about ultra broad support? In a new blog publication, Blizzard talks about ultra-state monitors compatibility. This supported the game in the technical alpha. However, developers noticed problems with this. Because the monsters can not handle the wide monitors, the real ultra-throating (21: 9) is not part of the release version of Diablo 2: Resurrected. There is an almost as large scale as an alternative for this. The opponents are the problem with the ultra-stick configurations That is the problem: Playing a game with an ultra-thumbed monitor in the 21: 9 format that is not compatible with the ultra-thread format is annoying. Then, there are clearly visible black edges on the monitor. An area where the game is not shown. A screenshot of the Reddit...
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